Projects

Hi, I'm Matthew Schrader

I'm a multidisciplinary designer and technical artist with a proven track record of solving creative and operational challenges at scale. My background spans marketing design, 3D asset development, UI/UX, and pipeline automation—making me uniquely positioned to lead initiatives that require both artistic vision and technical execution.

In my current role, I've evolved far beyond the traditional scope of a Senior Graphic Designer. I've taken on responsibilities typically spread across multiple roles: Art Director, 2D/3D Key Artist, UI Artist, and Technical Artist. I've led visual rebrands, mentored junior talent, and built automation systems that drastically reduced production time across hundreds of deliverables.

What I bring to your team:

  • Creative leadership across visual branding, key art, in-game assets, and marketing pipelines
  • Technical problem-solving, with tools built in Python, JavaScript, and Blender for asset management and automation
  • Hands-on experience with 3D and AI workflows, including Unreal Engine, Blender, ComfyUI, and Veo 2
  • Operational efficiency through process audits, custom tooling, and cross-discipline collaboration
  • A proactive mindset, constantly seeking opportunities to improve output, streamline production, and raise team standards

I thrive in environments where innovation and execution go hand in hand. If you're looking for someone who can elevate your creative output while future-proofing your workflows, I'd love to talk.

Your website is fully responsive so visitors can view your content from their choice of device.

Mark Antony

Cyberbook CEO
Marketing Key Art • AI Creative Strategy • Graphic Design • Blender • VFX • Photoshop • Art Direction • Scripting • Procedural Workflows • Pipeline Optimization •
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Featured Projects

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